Mr. Rat is a little guy who gets into a bit of trouble. The idea behind this animation is a quick and loose style that is fast and fun. Thanks to Jeremy Engleman for helping out with some nice music. I originally released this animation around 4 years ago, but this is a new HD […]
I started working on a new miniature of the glass city from Dorothy and the Wizard in Oz. The building are being built out of laser cut white acrylic. My nice neat stacks of parts got tumbled together in my car. Let’s see if I can sort them all out.
Sometimes you just get bizarre ideas in your head and have to draw them!
I’m just about done with Episode 2 of The Adventures of Mr. Rat. I finished the last shot, and now I just have to wrap up the titles, and send it off to Jeremy to compose the music.
Here’s a little demo GIF of the animated Flip. He’ll be part of a bigger shot, but this was the first test of my new process. Edit: I should also mention that the noise on the coloring is from the GIF compression. I just did it this way so that it would be easy to […]
I’m starting to try out some animation on paper. It’s not nearly as quick as working on the computer, but the precision and line quality is phenomenally better. I’m hoping this process will work out for me. If it does I’ll do a post showing off my mobile animation rig. Flip is a character from […]
I’m getting close to finishing up episode 2 of The Adventures of Mr. Rat. Here’s a quick breakdown of how I put my shots together. You’ll notice that I changed some motion between the storyboards and the actual animation due to some on-the-fly decisions while I was animating (for better or worse).
Here is an actual shot of what I want to do with the 3d CG mushrooms I posted before. After I finish this next episode of Mr. Rat I’m planning on doing another 30 second to 1 minute long hand drawn animation. The 3d mushrooms will be used as a bunch of the backdrops. I’m […]
My animation is moving along nicely now. I have 50 seconds of shots completed. If any of my readers have done any animation, they will know that that’s some good progress. The way I decided to structure this animation was to have hand-built miniatures with CG characters animated on top of still images. This technique […]
Animation: Greg Tatum Music: Jeremy Engleman
I’ve been going through my storyboards and making all those little props that I drew for my little characters to use. Luckily these aren’t taking too long to do and will only be featured for a few shots. Rust Resistant Umbrella Axe Specially Formulated Oil Can by H. M. Wogglebug All-Purpose Drying Fan (Slightly Used) […]
I always joke with my wife about having ADD when it comes to projects. Maybe I’ll actually finish this Oz animation that I’ve been working on for probably 5 years now.
I finished a little animation of a shark for the kiosks I’m working on at work. He’s pretty fun.
This is the first shot to an animation I’m playing around with. Photoshop for the backdrop, then flash for the animated rat, and then everything was composited in After Effects. It’s about 50 drawings of the rat for that little bit of animation. Quadped walk cycles are kind of interesting. Surprisingly the front and back […]
We had a soft opening for the left ramp on the shark exhibit. We just switched over to the other side to start painting and getting that side ready. I can’t wait until we get the rest of the graphics and exhibit items installed in the ramps. This is exciting! Oh and also I’ve been […]
I forgot to post these. I’ve been working on my Trio of Oz miniature set. I’ve actually made more progress than this, but I’ll probably hold off posting any more until I finish. I’m hoping to be done by next week so I can start photographing it for real. I’ve also been re-working the storyboards. […]
Poor TikTok! Was tweaking Smasher’s rig and I decided to do a quick render. I’m really liking the way these rigs have turned out. Smasher’s hands now stay put on the hammer, and I have 2 goals that I move around to adjust the hammer rig. The hands stay rotated and fixed on it, and […]
I’m nearly done with all the models for my animation so I’ve started working on getting the miniature I’m animating on up to par. I decided that the clockworld was too bare and needed some nice little foliage to give it some depth. Here are some trees that I’m working on for it. Floral wire […]
I got the rig done for my wind-up bird! Rather than another boring picture of a rig here’s a new render of the model. I tweaked the texture too. I finally also figured out how to tweak the ambient occlusion shader the way I wanted to in Lightwave.
I’ve successfully re-rigged TikTok. He’s a lot easier to pose now. I’m so glad that Lightwave updated and rewrote its rigging system. This pose took no time at all to achieve. Some of the technical hurdles on TikTok involved the fact that his waist needs to stretch and move while the two halves of his […]