A generative piece featuring a masked one. I rebuilt this one using a new codebase.
I decided I wanted to do a bit of fun 3d work. This rendering combines three.js with 2d canvas rendering. CreditsInspiration for the piece comes from Dan McPharlin. I didn’t really realize how close I got to the original until after I had finished it, so kudos to his work. Texture from SEspider Productions and Pixologic, used under CC license. The 3d bits were built using three.js.