Session 013 - Cells Sticker
SESSIONS is a project consisting of individual sessions of WebGL programming, with the goal of focusing on being prolific, and creating some kind of output.
This particular piece looks like the geometry would take a lot of lines of code to generate, but it ended up being a fairly terse few lines of codes using my quad geometry tools. I created a box, then sudvidivided it, and finally extruded each cell face out multiple times into space with slight rotations.
Credits
Texture from SEspider Productions and Pixologic, used under CC license.
Shout out to Eric Arnebäck for his Catmull Clark subdivision surface algorithm