Session 019 - React Diffuse
SESSIONS is a project consisting of individual sessions of WebGL programming, with the goal of focusing on being prolific, and creating some kind of output.
Reaction diffusion systems have always been a bit mysterious to me. I found a nice article on the theory and implementation of reaction diffusion. This example doesn’t work all the time nor in every browser. The systems are quite sensitive to variability, and I had to tweak some of the scalar values into ranges that were different than what the article provided.
Credits
Thanks to Karl Sims for the great tutorial on how to implement a reaction diffusion system.